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Assassin's Creed Shadows Bugs and Complaints

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Assassin’s Creed Shadows, developed by Ubisoft Quebec, is a stealth-action RPG set in feudal Japan, featuring dual protagonists: Naoe (a shinobi) and Yasuke (a historical Black samurai). After multiple delays from its original November 12, 2024, date—pushed to February 14, then finally April 20, 2025—Ubisoft aimed to polish it post-Star Wars Outlaws’ rocky reception. It launched with an 81/100 on OpenCritic and an 80% positive rating on Steam (“Very Positive”), but day-one player feedback reveals bugs and gripes.

Assassin's Creed Shadows Bugs and Complaints

Assassin's Creed Shadows Bugs and Complaints

Reported Bugs

With only 24 hours since release, bug reports are still emerging, but here’s what’s surfaced from players on X, Reddit, and early reviews:

Audio Issues: Cutscenes suffer from sound cutouts or desyncs. X user @jpofferz_ttv (April 21, 2025) raged, “Oh god yeah audio issues, cutscenes freezing, etc, Jesus what the fuck happened,” while frondtech.com notes no audio during gameplay or cutscenes, a recurring Ubisoft launch bug seen in Mirage and Valhalla. Fixes include relaunching with language tweaks or switching to wired headphones (wireless ones like HyperX Cloud Stinger reportedly flake out).

Cutscene Freezes: Players report cutscenes locking up, tied to audio glitches or loading hiccups. Steam forums (April 21) list “Cutscene Stutters & NPCs Not Loading Properly,” suggesting asset streaming issues.

NPC/Animal Loading: Steam user posts (April 21) and X’s @OneNaughtWonder (April 19, pre-launch build) flag NPCs and animals failing to spawn—e.g., “NPC not loading - Animals not loading” or finicky enemy interactions, echoing Mirage’s day-one woes.

HUD Disappearance: A Steam thread (April 21) mentions the HUD vanishing, disrupting gameplay flow. No fix yet beyond restarting.

Performance Hiccups: Reviews (e.g., RPG Site, April 18) and X posts note frame rate drops below 30 FPS in dense areas or Skell-like combat (e.g., Yasuke’s fights), especially on PC. TheGamer (April 20) calls out 30 FPS cutscenes as “irking,” a common optimization complaint alongside Monster Hunter Wilds. Pop-in persists too—NPCs or objects spawn late, per TechRadar (February 19).

No game-breaking crashes or softlocks have hit the radar yet—IGN’s review (April 18) even praised “remarkably few bugs” for its scale—but these early stumbles suggest optimization’s still rough.

Player Complaints

Beyond bugs, design and experience issues are bubbling up:

Lighting/Darkness: X user @Darkborn162 (April 21) gripes, “It’s super dark in AC Shadows at times. At night or in dark rooms you can’t see anything,” calling for HDR or lighting fixes—unaddressed in reviews so far.

Story and Pacing: PC Gamer (April 18) labels the story “dull” and the cast “forgettable,” overflowing with Sengoku-era clichés (e.g., honor-bound warriors, exploitative bureaucrats). X’s @TomoAriesVT (April 20) adds the intro feels “accidentally out of order” with “more Animus slop,” frustrating lore-fatigued players.

Gameplay Design: @TomoAriesVT also hits dodging as “inconsistent,” the FOV “too close,” and early exploration “too hilly and unfun.” IGN (April 18) notes Naoe’s stealth trumps Yasuke’s combat for most quests, skewing balance—some X posts echo preferring her agility over his brute force.

Microtransactions: Eurogamer (April 19) flags four premium armor sets at launch, ignorable but a sore spot post-Valhalla’s gear flood. X sentiment ties this to Ubisoft’s monetization rep.

Historical Debate: Pre-launch fury over Yasuke’s inclusion as a Black samurai lingers—despite Ubisoft’s delay to tweak “cultural accuracy” (TheGamer, September 30, 2024), some X users still cry “DEI pandering” (smashjt.com, January 24). Post-launch, it’s quieter, but the wound festers.

Sentiment and Outlook

Day-one vibes are a rollercoaster—80% Steam praise (VGTimes, April 20) lauds graphics, combat, and polish, with @PanthersGamer (April 20) giving a bug-free “10/10.” But X and forums show frustration peaking: “unplayable” optimization (TheGamer, April 20), “what the fuck happened” (@jpofferz_ttv), or “ Assassin's Creed Shadows Problems” (appsupports.co). The $20M delay polish hasn’t fully silenced doubters—Twitch streams peaked at just 15k viewers (smashjt.com), hinting at tepid hype.

Ubisoft’s Discord and bug reporter (e.g., ACSH-148 for objective menu freezes) are active, and their patch history (Mirage, Valhalla) suggests fixes soon. For now, it’s a polished mess—gorgeous and fun when it works, buggy and bloated when it doesn’t. Want specifics on a bug or complaint? I can zoom in!

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